THREE-DAY AUCTION!PayPal only. No exceptions, please. This auction is for a very hard to find game from Animal Town game company and sold via Hearthsong. The game pieces and board are in brand new condition. I opened the box but the game was never played. I purchased this because I really liked the concept of the games, and the quality of its construction is unsurpassed in today's game market. However, I don't really have a particular use for this game, and I live in a very tiny place with no closets, so I've decided to part with my beloved Animal Town game collection. (See my other listings for a couple more games.) The box is as shiny as new, but it does have a crease/dent in the top from me stacking other things on top of it. You will not be disappointed with the condition of this game! It occurred to me that this would also be a great item for a whale or nature enthusiast in addition to a family or school looking for a great game that yields some learning in the process. The authentically detailed metal whale markers/pieces are just fabulous! W else can you get little whale figurines with the names of the whales engraved right on them? The eight whales included are Gray Whale, Blue Whale, Fin Whale, Humpback Whale, Bowhead Whale, Right Whale, Sperm Whale, and Orca (Killer Whale, which is not technically a whale, of course). I can just see this game in the outer office of some whale-oriented non-profit organization. Maybe you know one you would like to donate it to. If I don't get my starting bid, I will likely find such an organization to donate it to myself. Contents: The game consists of the gameboard, a pair of special dice (each marked with a Catcher Ship), the 8 whale markers described above, 21 Dawn O'Day game cards, 21 Old Father Neptune game cards, the Magic Barnacle (don't you just love it?!), Survival Points and Exchange Pieces, instructions, and the POW button. It also includes a muslin bag for storing the loose items. Object: The object of the game is to beat "the system"--the worldwide forces which are causing our great whales to become endangered species and extinct. The only way you can really "win" this game is to save all 8 whales. However, this is a game of fun, so enjoy yrouself while trying to do the very best you can. As you play, you'll discover various strategies you can use to "Save the Whales." Naturally, the more you play, the better you'll become. Who Can Play: Two, three, or four people--from about the age of 8 or 10 on up. Actually, even more people can play, but things get a little crowded. One game usually takes between 1 and 1.5 hours to play. The box cover describes Animal Town's games as "Boardgames for children, adults, teachers--the whole family--about Old Mother Nature, conservation, cooperation, self-sufficiency, social values, and peaceful and simple living." The games were originally created in the 70's and four of the games were later distributed by Hearthsong. The box is universal to all the games; they just mark which game is contained in the box on the top. The four games distributed by Hearthsong were: Nectar Collector Back to the Farm Save the Whales Dam Builders
In addition to these four games, they produced the following games (not via Hearthsong):Madison Avenue (I'm still searching for this great game) A Chicken in Every Plot
The box highlights some of the benefits of cooperative games with an excerpt from "The Cooperative Sports & Game Book" by Terry Orlick (1978):In cooperative games everybody cooperates...everybody wins...and nobody loses. Childre nplay with one another rather than against one another. These games eliminate the fear of failure and the feeling of failure. They also reaffirm a child's confidenc ein himself or herself as an acceptable and worthy person. In most games (new or old) this reaffirmation is left to chance or awarded to just one winner. In cooperative games it is designed into the games. Although games have been played cooperatively in man...
Items in the Worthopedia are obtained exclusively from licensors and partners solely for our members’ research needs.