Tome of Magic: Pact, Shadow, and Truename Magic (D&D 3.5 source book)

Not to be confused with Tome of Magic , a 2E D&D book.

This D&D 3.5 supplement introduced three new forms of magic, with rules different from the normal 'vancian' magic system used by wizards, clerics, druids, and so forth in the normal system.

Pact magic - By making pacts with the vestiges, remnants of dead and forgotten gods, you gain long term mystical powers and traits.

Shadow magic - Drawing power from the plane of shadows, you gain a smaller number of Mysteries (spells) which are usable multiple times daily, as spell-like abilities rather than as spells.

Truename magic - By speaking words of power in the true tongue of creation, you alter the world around you. Magic preformed by making skill checks with a truespeak skill to cause effects.

Product description (back of book):

Unlock the Magical Power of
Vestiges, Shadows, and Syllables
Tome of Magic presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons® campaign. These magic “subsystems” function alongside the existing D&D® magic system and offer new game mechanics, character options, and adventure possibilities. Within this tome you’ll find three new standard classes–one for each new kind of magic–as well as new spells, feats, prestige classes, monsters, and magic items tied
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