NES - The Killing Ground
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Out of Print GameI have owned this game since new and it has been stored in a smoke free home. The game is complete with all counters punched, neatly clipped, sorted and bagged.From /nes/kg_home.html The Killing Ground covers the entire campaign from mid July with the Allied attacks on Caen and St. Lo, through the German destruction o the German army trapped in the Falaise pocket. The burden of attack is always on the Allied side, but to win, the allies must avoid a stalemate and breakout to exit units into Brittany and south and east off the map. The Germans can win in one of too ways: bleed the Allies and after the breakthrough launch a bold counter offensive to cut them in two or conserve their units while planning for the withdrawal from Normandy and get as many units out as possible before the allies close the trap.The game system uses a separate chit draw that makes the combat strengths of units unknown to both sides until the moment of combat. Most units are regiments with armor and other assets as battalions. At one day per turn and 2.5 km a hex the game system allows players to make and change both operational decisions and tactical techniques over an extended period. In fact, the game system forces each side fight a different type of battle using strengths and terrain unique to each army, and to each part of the map. Air
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